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CU23

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Devlog

  • More UI, more fixes!
    April 05, 2023 by Sith
    I've added a basic error handler screen, so that it's easier for me to receive bug reports. I may make it more verbose if need to, but I think this should do for now. Also made it so that chunks near... Continue reading
  • No more compressed textures!ª
    April 05, 2023 by Sith
    New version should no longer have compressed textures. Also, I added mouse acceleration, so you should be able to build stuff easier now =)... Continue reading
  • New codebase!
    April 04, 2023 by Sith
    I've rewritten the whole game in C# (still in Godot!), I'm really happy with the result. I'm able to work much faster than before, and things are getting really exciting!!! The game seems to run faste... Continue reading
  • There we go!
    April 02, 2023 by Sith
    The game runs now =)... Continue reading
  • Setting up the game!
    April 02, 2023 by Sith
    Just created a page for this game to see if I could manage to run it on browser, since one of my biggest goals with 3D Games is to get them working on browser. I feel like it's much cooler and feels d... Continue reading
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